Desktop Tower Defense
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- Bib Fortuna
- Posts: 3179
- Joined: Thu May 26, 2005 9:39 pm
- Location: Seattle, WA
Desktop Tower Defense
"But then an even greater force emerged, “the un,” and “the un” un-Nazi’d the world, forever!"
- Bib Fortuna
- Posts: 3179
- Joined: Thu May 26, 2005 9:39 pm
- Location: Seattle, WA
So far finished Normal game with score of 5661. And only lost one life. Those blasted flying bosses near the end!
"But then an even greater force emerged, “the un,” and “the un” un-Nazi’d the world, forever!"
- Bib Fortuna
- Posts: 3179
- Joined: Thu May 26, 2005 9:39 pm
- Location: Seattle, WA
New score: 6490
Lost 2 lives that time, was careless.
The key to getting more points, is to jump to the next stage quickly if you think your setup can handle it.
Lost 2 lives that time, was careless.
The key to getting more points, is to jump to the next stage quickly if you think your setup can handle it.
"But then an even greater force emerged, “the un,” and “the un” un-Nazi’d the world, forever!"
- The Spanish Inquisition
- Posts: 2029
- Joined: Thu May 26, 2005 8:40 am
I think the key is to trick the pathfinding ai by creating two paths, one of shorter length but of more firepower. Then as the AI learns to take the shorter route, place a block at the end of the short run once the enemy is down that path. This forces them back through the short run of weapons and finally thorugh the long way, if they make it that far. Remove the block for the next wave of enemy. repeat.
Nobody expects the Spanish Inquisition!
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